![]() This is the biggest thread of player choice running through the series, and now we're finally seeing it come to fruition. If you've been resisting Jack, well, something more horrifying will happen. If you've made choices for Rhys that have lead to his accepting Jack, you'll probably feel more comfortable with the outcome of Episode Four. Tales from the Borderlands has done an excellent job of building him up over four episodes, from some funny, awful thing only Rhys can deal with to an honest-to-goodness terrifying entity. Jack himself has a true moment of quiet sorrow when a picture prompts him to talk about his estranged daughter, Angel.Ī note on Handsome Jack: he has become dangerous. ![]() ![]() Rhys later has a powerful moment in reuniting with an old friend, and his continued dealings with Handsome Jack become darker and more dire. Depending on how you play Rhys, you can either scramble to let Vaughn know you still care or accept what feels like an inevitable separation of ways, because in all the turmoil of finding the Vault, Rhys didn't realize the most important thing to him was drifting away. Rhys and Vaughn have another bro-to-bro moment in which the strain on their friendship becomes the most apparent both men are growing into drastically different people, and through their conversations you can tell they're no longer in sync. There's a moment where Springs asks you about Athena's continued dabbling in bounty hunting, and you can either tell the truth or lie to get Springs to help you. Episode four's best parts focus on interactions between two or three characters and their humanity. I'm excited knowing these events are canon, as so far it has been my favorite story in the Borderlands universe to date. They feel like they belong there, down to Springs and Scooter assisting Fiona and Sasha with their automotive needs. With one episode to go, the presence of these characters in the story up to this point has been a very organic addition. ![]() The Handsome Jack AI/ghost in Rhys' head has been an entertaining plot point fueled with plenty of giggle-worthy writting. We've seen the big heroes meddle in Rhys and Fiona's affairs, with Zer0 fighting on the fringes in the first episode and the bounty hunter Athena joining them in combat last episode. Tales from the Borderlands began as a story about the small, ordinary people-the non-Vault Hunters-wading in among those powerful giants, with nothing but their wits to defend them. It's this Vault that everyone has been after since day one. Tales from the Borderlands has been a rollercoaster, and Episode Four feels more like the slow climb to the summit before another massive drop-but the lull in action isn't always a good thing.Įpisode Four opens with our ragtag band of not-quite-heroes in trouble, and everybody one step closer towards the Vault of the Traveler, a teleporting Vault that only stays in one place for a few minutes at a time and allegedly holds a massive treasure. Things have been very action-oriented up until this point: a group of characters on the run, blowing up heads and desecrating corpses, stealing money, lying, and playing a seemingly endless game of cat and mouse with angry treasure-seekers and bounty hunters. Relative to overall timeline, episodes 1 to 3 take place some time after events of Borderlands 2, just right before The Pre-Sequel's prologue and epilogue, and remaining are set shortly after that.Tales from the Borderlands' penultimate episode, Escape Plan Bravo, presents a change of pace from the frantic action of previous episodes. There are a total of five episodes in the adventure, each with their own release date.Ĭhronology-wise, events of Tales from the Borderlands are unreliably narrated by Rhys and Fiona roughly a year after they actually happened. Every choice made and everything they say is remembered by other characters and can influence later events. How they and other characters in the story react is up to the player. They have vastly different personalities but their circumstances force them to work together. The episodes feature two main characters: Rhys, a Hyperion business shark and Fiona, a tough-as-nails con artist. ![]() The game will usually wait until a decision is made, but sometimes choices must be made before time runs out. There are twists and turns that are dependent on player choices, and using simple keyboard or mouse commands players will be asked to react to situations. Unlike the Borderlands shooter games, Tales of the Borderlands is a storytelling adventure where players choose how the story plays out. ![]()
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